No frills, just a more durable place for 10 Obsec wounds that can hold objectives and raise banners. The Lord Discordant has been one of the best units in the army since it was first released in late 8th edition, almost entirely on the back of being a melee monster. On top of that he can intervene 6 and re-rolls wound rolls against characters. A hobbyist, player, and collector of miniatures and games, Adam's current obsession are his Death Armies for Age of Sigmar, his Blood Angels and Tyranids for 40k, and his ever growing Arkham Horror: The Card Game Collection. Were also. But his real value is his. This symbol looks like a certain Rumor Engine. Note that you can generally build an army with detachments from different books, but what well be talking about here are ways to build mixed-faction armies without losing access to the army-wide special rules (such as Let the Galaxy Burn) and secondary objectives. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. 2 Wounds confirmed! Each time a model in that unit makes a ranged attack, re-roll a hit roll of 1 and the target does not receive the benefits of cover against that attack. Only melee kills count, and against the armies that offer you lots of said juicy targets, youll often have, The Daemon Prince is more of a utility piece than a beaststick. At 5 attacks each (6 for the champion), Warp Talons boast damage output on par with Berzerkers but lack the ability to take a mark of chaos and instead must get by on the raw power of their datasheet. Once your unit gets out, the Dreadclaw can still be a menace in its own right. The bearer gets +1 to their armour saving throws, has a 4+ invulnerable save, and the first time theyre destroyed, before you remove them from play, roll a D6 for each enemy unit within 3; on a 2-5 they take D3 mortal wounds, on a 6 they take 3 mortal wounds. Berzerkers (World Eaters, White Dwarf #477), Noise Marines (Emperors Children, Codex: Chaos Space Marines). The Ogryn is more of a bruiser and can be a legitimate threat, with 5 attacks that hit on a 3+ and a S7, AP-1 2-damage profile, plus an additional claw attack that comes in at S6, AP-2, 3 damage. Note that you can generally build an army with detachments from different books, but what well be talking about here are ways to build mixed-faction armies without losing access to the army-wide special rules (such as. ) Find many great new & used options and get the best deals for World Eaters Army Fully Painted Warhammer 40K Chaos Space Marines Azrahk Kharn at the best online prices at eBay! Its not great, but its not terrible, either. In addition, Chaos Space Marines have Daemon Weapons, special Relic upgrades for weapons, most of which require a specific mark of Chaos. On the table Cypher is not really a huge threat hes got a pair of pistols that combine for 9 shots, including 3 at S8 AP-3 2 damage, plus he can shoot after Advancing or Falling back. Its cheaper, but what you get isnt quite worth it. Night Lords Master of Possession Credit: RichyP. As we mentioned above, when it comes to melee, you cant do better than Berserkers or Possessed. on the caster in a unit if you take two of these. Chosen come in units of 5-10 and can be given several different weapon options, including combi-weapons and double accursed weapons, though most of the time youll be kitting them out for melee, giving them a couple of power fists if you upgrade them at all. Thank You, Patrons. For example, Abaddons Black Legion Trait sees them ignore modifiers to Combat Attrition test rolls, as well as giving them a +1 to hit when shooting at the closest eligible unit, or when making a melee attack after a charge. If psychic powers arent your thing, what about praying to the dark gods for help? That said, it can help you get key extra movement with another pile in and consolidate move, as well as helping you finish off a near-dead enemy unit at a choice time. We recommend you start by reading this article first, then visit the individual legion pages to learn more about the rules for those subfactions. Now Marks of Chaos have a power and points cost,and they dont justonlyattach rules keywords to a unit or model; they grant them useful in-game abilities too. This is one happy Chaos player! No adverts like this in the forums anymore. This lil daemon engine comes with S/T 7, 9 wounds, and 6 attacks base, and a solid damage profile, both ranged with its pair of 2-damage excruciator cannons, and in melee. Im sure there could be some deep tactical analysis of all the chaos units and how their stratagems would go even further to enhance their abilities. Thats not a bad profile for what you pay, and if you take an Ogryn, you use its Toughness for attacks against the unit and you have to allocate attacks and mortal wounds to the Ogryn first. Where the Apostles value really lies is in the ability to chant a prayer each Command phase the Apostle can chant one prayer he knows, and will do so on a 3+, or a 2+ if one of his goobers is still alive. If youre taking a unit of these, its for the warpflamers, either in 5 or 10, depending on how you want to use them. Two guys with chainswords, one guy with a heavy chainaxe, one guy with a balefire tome, and the champion has a power fist. Though you can probably find better units to give the mace to. This isnt bad, but having a gun with Blast means that while the Defiler is in melee, a thing it is ostensibly here for, it cant shoot. Cultists come in units of 10-20 models and come with your choice of autopistol and close combat weapon or cultist firearm, which is basically a lasgun. Note that it will not let you bypass the restriction on being able to fight a unit you didnt charge. From a loadout standpoint theyre best equipped with double twin volkites, where you can bypass the Armour of Contempt issue by just going AP0 and fishing for mortal wounds. Use at the start of any of your phases other than the Command phase. No challenge to their status intended. The Ravager had a competitive statline at the start of 9th edition but has rapidly fallen behind both regular Chaos Knights, which are more deadly, and the Lord of Skulls, which is tougher and more deadly. Give the sorcerer Warptime so they can Advance + Move around the table and shoot without penalty and watch them go, immolating targets you want to remove. On the whole, the Lord Discordant is still one of the armys best units, and has gotten better thanks to now being 9 wounds and protectable with Look Out, Sir. Bell of Lost Souls℗ is a registered trademark of All of this combines to make the Master of Possession one of the armys key units, and at a relatively cheap cost hes a mainstay in most lists. , and each time they make an attack with a Heavy, Rapid Fire, or Grenade weapon, an unmodified hit roll of 6 scores 1 additional hit. KHORNE model only. , the idea is not to give an exhaustive review of every unit and option. But here's the thing, you don't have to wait. It used to have some play when it could target a Daemon Prince or Lord Discordant, but now youre limited to Infantry characters with it. If youre going this route, your best option is likely going to be taking a trio of War Dog Executioners. From a durability standpoint, Daemon Princes are OK. Toughness 6 isnt amazing and having a 4+ invulnerable save against shooting is helpful but 5+ against melee much less so. This is just very solid, and the ability to affect Daemon Engines is a nice touch that helps keep some of those relevant longer. After many lifetimes fighting in the eternal war, countless losses (including his much beloved friend Argel Tal), and seeing his Primarch, Angron, become a Daemon Prince, Khrn has descended into a rage that will never end. The one exception is in Emperors Children, who have an Epic Deed stratagem to make a nearby enemy unit Fight Last. 'No plan survives contact with the enemy. I mean, its already been a thing but now? Generally speaking, your army needs a mix of reliable backfield objective holders, typically 2-3 units who can hold objectives in or from your deployment zone, and midtable objective holders, who can contest the middle and bully enemy units off objectives typically 1-2 units which can do this reliably. Very useful, because we have some great relics. Note that Abaddon, despite being an Agent Of Chaos, has an exception to still gain the Black Legion trait when included in a pure Black Legion army. Although a bit expensive for a transport, the Chaos Terrax-Pattern Termite makes up for it by being a hilariously annoying target once it arrives on the table, demanding opponents deal with it as well as its deadly contents. The main issue with the Dark Commune is that as a Cultist unit, its locked out of the best Prayers and Dark Hereticus powers. This is a pretty good way to get splash damage, though at WC 7 its a bit trickier to cast. Were only going to cover the non-legion specific ones here but most of the legion ones are also pretty bad, filled with a large number of Shadow Operations picks that arent as good as Raise the Banners High. This is your option for bog-standard Chaos Space Marines, though thanks to Kill Team: Nachmund, they now have a ton of options and ways to be kitted out that make Legionaries useful includes in a Chaos Space Marines army. Use at the start of your Psychic phase. Its not amazing but its just pretty good for its cost and if you wanted to run one in Black Legion or Iron Warriors well, its not a bad play. Instead the upgrades youll want to focus on are the heavy chainaxe, which gives you a nasty heavy hitter (basically an AP-4 power fist), and the balefire tome, which turns the unit into a PSYKER, with the ability to cast Smite and one of the first three powers in the Dark Hereticus Discipline Prescience is the best pick of those. Each mark confers certain abilities on the unit, based on the mark and their equipment. Up for pre-order on June 25, 2022 and released on July 2, the 9th edition Chaos Space Marines codex is now alive and kicking, and we can get up to speed on the long war. It also has a much more sturdy defensive profile, and an improved version of the thermal jets rule for stuff it flies over. In Creations of Bile they trade more on having S5 attacks, which lets them punch up against heavier targets where you can use Veterans of the Long War and their inbuilt re-rolls to wound to wound T6-9 targets 75% of the time. Credit: Jack Hunter. Also, they count as half strength for Attrition tests. The result is a tank that is pretty much right on the edge of competitive viability, able to take a significant beating and put out some solid damage against vehicle targets. That chaos symbol could probably give you tetanus and its not even that Nurgly. This is extremely good, and the ability to give it to a squad champion with. Apply the point costs; does that even things out enough for a stopgap measure to make the next 6 to 12 months less sucky for Chaos, or merely solve one of the many issues? Hellbrutes used to have some weird outside play when they had 8 movement as cheap, mobile melee threats but since every 9th edition Codex has dropped them back to 6 movement theyve become slow vehicles that neither have enough attacks nor enough shooting to be good enough to see play. You also dont have to put it into deep strike its tough enough that if youre taking multiples they can just roll forward against some armies and weather the damage, though how much you can get away with this will vary wildly by army. an option here, the melee dogs dont really do anything for you that other units in your army cant do, and the big knights arent bringing enough to the table for what it costs to include them. The other fun option is giving them a pair of claws and hellflamers. Names, trademarks, and images copyright theirrespective owner. Dark Apostles introduce a non-Psyker way to buff your units and an answer to Space Marines Chaplains. This wont let you fall back and shoot, but can be helpful for avoiding hit penalties while youre on the move, and is very helpful for letting your Slaanesh Terminators that advanced shoot a bucket of dice downrange before charging later . Just think how durable that will make units like Rubric Marines or Plague Marines.. First off, geez they have a huge data sheet. Each time this happens, roll 2D6, and if you roll under the wounds characteristic of the dead model, you get +1 Command Point. Forum adverts like this one are shown to any user who is not logged in. This is just a solid buff and helpful for taking out really tough targets like Knights or other CSM Terminators without having to spend 2 CP on Veterans of the Long War. This is fine, if unexciting. BoLS Interactive LLC. The beat their toughness rider isnt amazing but if you think about this as just a targeted D3 mortal wounds for WC 6, thats pretty solid just on its own. Cypher is an interesting unit. The other character option in the Elites slot for Chaos Space Marines. On the whole, the Enforcer is just OK. Plague Marines come with T5 and. A long-deserved base upgrade for the heretics, it gives them a much-needed fundamental uplift to their survivability on the table. This gives the unit -1 to be wounded by incoming attacks and essentially turns them into an incredibly tough unit capable of bullying enemies off objectives. Pick a non-Cultists TRAITORIS ASTARTES INFANTRY unit from your army that is performing an action that unit can shoot this phase without failing the action. Until the end of the phase, each time they make a melee attack, an unmodified hit roll of 6 automatically wounds the target. Emperors Children Sonic Dreadnought Credit: That Gobbo. This means itll usually disappoint you in melee, and cant reliably take out most targets unless you get pretty lucky with your hit/wound/damage rolls. Leader of the loyalist Red Corsairs, he was assigned to patrol the Maelstrom, a much smaller area of warp instability like the Eye of Terror. KHORNE, TZEENTCH, NURGLE, or SLAANESH. This ability replaces and upgrades the usual rules for firing Rapid Fire weapons, such as Bolters. These days the baleflamer is the clear move for the Lord Discordant, and getting D6+2 hits is just better than anything the Helstalker autocannon has to offer. This is a massive blow to anyone who wanted to soup in non-traditional ways. This replaces a power maul, accursed crozius, or accursed weapon with one thats S+2, AP-2, 3 damage and its excess damage spills over to other models. Basically, your army is going to be getting a lot more hits no matter what round it is and your enemies should cower appropriately. Until the end of the phase, they get +6 range on their bolt weapons and each time a model in that unit makes a ranged attack with a bolt weapon, improve their AP by 1. This gives Chaos Space Marines four solid Troops choices in their games, and thats pretty cool. How To Paint Everything: Creating, Basing, and Painting Area and Tournament Terrain, Necromunday: Buzz Lightyear Hyperspeed Trucks in the Ash Wastes, TheChirurgeons Road Through 2023, Part 2: Blood for the Blood God. Add 1 to wound rolls for attacks made with melee weapons by models in that unit. Its also a solid upgrade on casters, where it gives you access to both Skeins of Fate (4+ invulnerable save) and stratagems to improve casting (. No-one is immune to the siren song of Chaos not even, of course,the Imperiums elite guardians: the Space Marines. In Creations of Bile they trade more on having S5 attacks, which lets them punch up against heavier targets where you can use. The other character option in the Elites slot for Chaos Space Marines. Last update was at 2020/10/06 14:02:58, This message was edited 1 time. He works well with pretty much all of the units you want in the army, from Terminators to Chosen to Possessed, and hes good enough to elevate some of the armys more borderline units, like Obliterators and Land Raiders (giving a Land Raider T10 with Mutated Invigoration is pretty funny). Pick a visible enemy unit within 18 and roll 3D6. This is going to do its best work on Raptors and Chosen, where you can pile up a bunch of S4 and S5 attacks that might otherwise wound on 4s or 5s. Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn! These guys come in at S5 on the charge and AP-2 and if youre in something like Creations of Bile they get even nastier. They get +1 to all hit rolls until your next psychic phase. One model in that unit regains D3 lost wounds, and if you picked a CORE or DAEMONKIN unit that isnt at its starting strength, you can immediately return a destroyed model to the unit at full wounds. Note that a unit with the CULTISTS or LEGIONAIRES keyword can only take the first three powers in this list, which will typically means youre taking a single unit with. If youre taking Obliterators, theyre best used in Black Legion and Iron Warriors or Word Bearers, and theyre the platonic ideal of a target for Pact of Flesh. Games are so much better. He and his Black Legion make the core of the blade forever pointed at the throat of humanity, and many Black Crusades have spilled forth from the Eye of Terror to bring ruin to the Imperium under Abaddons banner. The first applies to flamers, giving a +2 to the result when determining how many of those auto-hitting flame attacks are made. Pretty sure thats an Ultramarine having a really bad day. But each time you fight with it, an unmodified hit roll of 6 does 2 mortal wounds and ends the attack sequence. These guys come with several abilities packed into one: The Mindwitch gives them a Psyker for a single Deny/Cast attempt, the Demagogue gives them a miniature Dark Apostle, and the Iconarch gives them an aura to give Cultists the ability to re-roll hits of 1. Otherwise, you can always find the latest successful lists by visiting 40kstats. Writer, Editor, Texas Native, and Austinite for 15+ years, Adam covers all things Tabletop Gaming. At base, they offer a 3-wound, 3-attacks, LD10, 2+ save model with Armour of Contempt, but add to that an Accursed Weapon that gives them an additional S5 AP-3 attack and youve got a unit that even in its base configuration can do quite a bit of damage and is hard to shift. One of the most interesting aspects of Traitor Guardsmen is that they have the CULTISTS keyword, meaning they can be affected by abilities and stratagems that work on Cultists such as the auras of the Dark Apostle and Dark Commune (though note that they cant be brought back with Tide of Traitors as they are not a CULTIST MOB). over the course of 8th edition. PRIEST models in your army know the. Chaos Contemptors have been up and down for most of 9th edition, waxing and waning as the ways to buff them have come and gone. Were also still waiting on Chaos rules for the Kratos. Until the end of the phase, reduce incoming damage on that target by 1. This gives the unit -1 to be wounded by incoming attacks and essentially turns them into an incredibly tough unit capable of bullying enemies off objectives. Berserkers make a truly unholy number of attacks with chain axes when they get into close combat, whilst Possessed have great synergy with the Greater Possessed from your Start Collecting! They make wonderful backfield objective holders if they can stay out of line of sight, they raise banners just as well as more expensive units, they make wonderful screens, and theyre garbage enough that shooting them will almost certainly be a waste of bullets for your opponent. At T5 and 3 wounds with a 5+ invulnerable save, Possessed have enough durability to weather a bit of shooting, particularly with help from. Hes not worth taking, and its a shame they managed to make the standard army leader one of the most boring models in the book. Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. Pick an enemy unit within 18. Youll also have to pay the 15 points to give them the Mark of Tzeentch, but its worth it for the unit. Use in your Command phase. reducing the damage they take by 1. They still lack the CORE keyword. This turns him into an especially deadly counter-charge threat, as staying more than 6 away from him is a real challenge. It can get some strong synergies depending on the Legion. Stratagem as well. Once an also-ran to the Dark Hereticus Discipline, these are now the money powers for Chaos, and there are several here that youll want to include in every army you field. Let one of you sharpen his knife so his animal feels no pain. . This pairs exceptionally well with the Black Mace, where suddenly youre hitting at AP-4 and 3 damage, with wounds spilling over. These days the baleflamer is the clear move for the Lord Discordant, and getting D6+2 hits is just better than anything the Helstalker autocannon has to offer. Use in the Shooting or Fight phase to give a DAEMON ENGINE in your army +1 BS and WS. Scourge of a thousand tables. Announcing The Goonhammer 2023 Global 40k Campaign. He finally became known as The Betrayer when he, in a frenzy, turned on his own forces, slaughtering scores of them before he could be subdued. This is a good way to guarantee something important, or hold off on something like Dark Zealotry until you know a unit is going to make a key charge or advance. Even Space Marines need to be wary of those Damage 2 tentacles - whatever their allegiance. Dark Apostles arent exactly big melee fighters, though having 8 attacks now that hit at S6 and AP3 is pretty solid. Chaos Space Marines have access to some great character options in the form of Daemon Princes, Lords Discordant, Dark Apostles, and Sorcerers, to name a few. In addition to having a decent statline with 6 attacks, the Daemon Prince. Durability. Thats the most reliable weapon on the model, however. These guys are still pretty dependable in the 9th edition codex, though how they work has fundamentally changed. Incredibly good. This was written in December 2022, after the release of Codex: Chaos Space Marines for 9th edition. Of these, Rise to Glory is usually your best bet, especially if you have a Master of Executions or two to give you more than 3 characters to work with. Note that as of the time of this writing, Khorne Berzerkers come with the Mark Of Khorne and have it baked into their points cost, so you dont need to pay additional points for their Mark Of Khorne. Also, it means people can stop going on about it all the time. On Sunday, Games Workshop announced a slew of products which will be available to pre-order from Saturday, June 25. Pick a TRAITORIS ASTARTES NURGLE unit in your army. Hellbrutes come with T7, 8 wounds, and 5 attacks. We invite you to delve into the darker side of the Warhammer 40,000 universe with us and learn just who the Chaos Space Marines are, where they come from, and how they play on the tabletop battlefield. It can go on any unit, but does its best work on big blobs of Terminators or Bikers (or Obliterators and Possessed in Emperors Children), where just having it makes the unit completely undesirable as a target. This also does nothing against daemons, and armies like Harlequins that rely on invulns are generally a bunch of small units that youre often killing anyway when you focus on them. Daemon weapons saw a large change with the new Codex; now they upgrade weapons more generally, adding cool effects. TZEENTCH model only. and secondary objectives. With 3 attacks and the ability to take chainswords plus the CORE keyword, Chaos Bikers are an alternative to Terminators and Chosen, albeit with more speed and with the ability to move 14 theyre a real threat for early charges. What remains is a bunch of resin tanks that arent worth your time, despite looking very cool. Not only is a new codex coming that brings much-anticipated updates to the rules for Heretic Astartes, there will be a slathering of new miniatures to reignite your blasphemous fervour. Chaos Space Marines warlords have access to 6 generic traits in the codex, plus a set specific to each of the legions. He travels throughout the known galaxy, always seeking to create a new version of the Space Marine one better, faster, stronger, more adaptable. The Deredeo is the shooter cousin of the Contemptor, but lacks the CORE keyword and the ability to take melee weapons. Yep its a game changer. PSYKER model only. Generally speaking, this isnt bad. UghPlague Marines got a HUGE buff with this one and Death Guard are going to kick so much butt because you wont be able to kill them. When you upgrade a unit, you increase its cost by 15 points and 1 PL, and it loses the CHAOS UNDIVIDED keyword and gains the relevant MARK OF CHAOS keyword, i.e. Competitive Innovations in the Mortal Realms: Fyreslayers and Gitz hit the big time, Stat Check Episode 33 Inner Circle, Over-rep, Competitive Innovations in 9th: Peak Warhammer pt.1, Vadinax Update, Week 5: February 28, 2023, Arks of Omen Faction Focus: Genestealer Cults, Kings of War: Day 2 at Clash of Kings Australia 2023, Infinity Tournament Report: St Albans Smackdown Satellite, Feb 23, Goonhammer Historicals: The Flower Wars: Combat, Goonhammer Historicals: Getting Started in Ye Olden Medieval Times, Tale of Two Noirs: Hard City and Crescendo of Violence RPG Reviews, Hammer of Math: Brutalis Dreadnought and Desolation Squads, The End and the Death, Part One: Goonhammer Review. Also note that taking an Icon does not give them the ICON keyword, so they wont get that wonderful AP boost, sadly. units in a CSM Detachment, using their datasheet from Codex: Thousand Sons, in which case they are always Elites, their faction keywords become CHAOS, TZEENTCH, HERETIC ASTARTES, TRAITORIS ASTARTES, and . This is probably the best of the Chaos Space Marine secondary objectives and even at its best its just so-so. Also, the power that Slaanesh psykers pick up Delightful Agonies is very, very good and helps make your most durable units even harder to remove. Find many great new & used options and get the best deals for SB-138 GW Warhammer 30K / 40K Alpha Legion Chaos Space Marine Squad X10 #2 at the best online prices at eBay! Still harder to get than youd like, Obliterators are tough, versatile fire support on units that can absolutely also dish out a beating in melee. On the whole defilers are frustrating. 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It all the time each mark confers certain abilities on the whole the... Really bad day, its already been a thing but now the table probably give you tetanus and not! The ability to take melee weapons by models in that unit it also has a more... +1 to all hit rolls until your next psychic phase great, but lacks the CORE and! In that unit the whole, the Dreadclaw can still be a menace in its own right years... Generic traits in the Codex, plus a set specific to each of the Chaos Space.. Bit trickier to cast abilities on the table visible enemy unit fight Last to having really! Also, it means people can stop going on about it all the.... Deed stratagem to make a nearby enemy unit fight Last even Space Marines four solid Troops choices their! Reduce incoming damage on that target by 1 as staying more than 6 away from him a. Ap3 is pretty solid best option is giving them a much-needed fundamental uplift to their on! To take melee weapons by models in that unit visiting 40kstats Children, Codex Chaos... No frills, just a more durable place for 10 Obsec wounds that can hold and... In at S5 on the whole, the idea is not to give the mace.! Change with the Black mace, where suddenly youre hitting at AP-4 and 3 damage, with wounds spilling.! To wound rolls against characters also, it means people can stop going on about it the...