rune factory 4 floating empire west chest

After that, head to the room below and take the warp to the next area. Press the switch, then return to the previous area and head east. Area 2 The Sechs tank doesn't have a very wide variety of attacks. To continue forward, take the west exit and head to the warp. Now I just wanted to make sure I was properally leveled and equipped this time around. The first block on the bottom left can be walked through. Dark Fairy, Dark Slime, Hell Spider, Sechs Dragon. Support our channel: https://u.muxy.io/tip/bai_gaminghttps://paypal.me/BAIZEGAMINGView ALL our playlists: https://www.youtube.com/channel/UCtISIvF1WYe5CzbidX. Press the blue switch and continue on to the next area. Go down to the switch part taking you near the miniboss. Posted: Oct 06, 2013 12:07 am, Post My advice is don't skip any monsters, kill everything in every room at least once. Hope you haven't struggled with the dungeon and bosses so far. Here you can find a red switch near a fire trap. Blood Panther, Gasham, Gigantes, Hell Spider, Hover Soldier, Hover Warrior, Little Dragon, Sechs Cat, Sechs Sorcerer, Thunderbird. Go north to enter the central part of the Floating Empire. Push the green switch and then return all the way north to where the green pillars were located. The most deadly attack is the lighting bolt, because it's quick and covers a lot of space. Dude thank you so much for this guide, as someone who has beat the game a few times now I just wanted a nice quick walkthrough and this was so helpful!! The northern warp point in this room goes to D1. I did the same to thing to get Leon and I was very under leveled and only beat him by a hair. Posted: Oct 05, 2013 7:01 pm, Post Stuck in the Floating Empire. 5. When you reach near the end, you will find a treasure chest containing an Invisible Stone. A warp point in thie room will take you to B2. Continue east, then head north, and defeat all the monsters in this room. Hope this helped! 4. You need to find a total of nine different coloured switches to remove all the pillars. This section of the dungeon is pretty straightforward. You can then take a detour and head south. Due to the high defense of the Sechs Golem, there is a high chance you will not have any success winning this battle unless you are using equipment with high magic attack power. (If you take the wrong portal, you will most likely end up back at the beginning.) Here you'll see two portals; the one in the south will return you to the entrance, while the north one will take you to an area you couldn't reach before. Head east and then head one room south. Press the red switch and return two maps south to where the red pillar was. Except the West side I found it to be a little confusing as a new player. The dungeon is divided into three areas, and you must clear all of them to unlock the final room in the center. Keep moving to the next room until you see a purple switch. Defeat all the monsters first, and it will clear the area to reveal a switch. 6. The bottom left block can be walked through. You will need move out of the tank's sight if it start to charge its laser, or else it could be game over. Plus, having your pets or allies to help you through it really helps. Post Also there was no map for the West side. Watch the event scene, and then Arthur will take you to the Floating Fortress. You can access the room the path leads to via the warp point in H1. Go north to the next room, but DO NOT take the warp or else you will be taken back to the beginning. I managed to get one of those kinds of weapons in a dungeon but I took you up on that advice for armor. Once its health gets low, it can shoot a laser that will cover nearly the entire screen. Posted: Oct 05, 2013 7:56 pm, Post The west section is filled with warp portals that lead to one room after another. Area 4 Sometimes it will also spin around and fire a barrage of bullets, which you can dodge by weaving between them. He can also temporarily transform into one of the dragons to unleash their signature attacks, like dropping a huge wave of meteors. This is the final boss of the game, and it's a pretty long fight, Ethelberd's basic movement consists of teleporting around and shooting projectiles at you. The energy ball will expand to cover the entire screen and. This will reveal a pink switch in the center. Floating Empire (, ') is a location in Rune Factory 4. This area is set up in a linear pattern where the pillars will block all possible passages, leaving you with only one path and a lot of backtracking. When you reach to the end of each section you will face a mini-boss. I thought you had to go thru the wind but I ended up beating the dungeon without ever going into that room in the west wing, bottom right corner. Defeat all the monsters in this room to take out the block hiding the portal and go through. Start by heading west until you find two portals. Floating Empire Go east and head one room south to find a blue switch. What about the windy area by the green switch? Go through the portal and head left. There is also a low chance of finding platinum in the crates here, which can be used to craft some of the best equipment at this point in the game. Green Lever in this room. Place items on the switches, squeeze in between the two squares in the top left. Here there will be a path leading to two rooms. The south section is fairly linear area, the west sections consist of warp points and the east section contains pillars blocking your path. Now that you have completed all three sections, return back to the entrance. Press the switch and then take the north exit to the warp. Now head south to find another switch, press it, return to the previous room, and head east. Posted: Oct 05, 2013 6:42 pm, Post Alright, let's see if I will able to unlock all 3 sections of the Floating Empire, but here I've done with 2. The Golem can also spins its arm around and damage you if you're in range. Push it and then return to the starting area. The attack you must be extremely careful of is when he charges up and unleashes a small blue energy ball in the center. Start the area by heading down and then go west. The Dark Pictures Anthology: The Devil in Me. The southern area features a strong gust of wind preventing you from reaching to certain spots. Wind blocks the path north. I'm just wondering, what level are you? You can press it to change the direction of the wind, and this will let you access the room to the east or west. This box:viewtalkedit East Section In case it matters, I have most of the maps discovered in East & South, but in East . A warp point in this room will take you to D4. You will need to use the warp point in E3 to access that path. A lever at the bottom of this area controls which direction the wind will blow through the room. Continue east, then south, one room east, and then south again. Rune Factory Wiki is a FANDOM Games Community. You should find a save point and the boss room right ahead. Head to the room on the left first and clear all the monsters, then push the switch. Take the north portal and continue onward. Here you will find a save point and a warp back to the beginning. Area 1 The souther warp point goes to A1. Take the bottom portal and go right. To get there its kind of a guessing game with the portal things. You will need to use the warp point in E3 to access that path. Doing this will remove the wind where the green switch is located. If you could marry one of the unmarriables, who would it be? You will need to southern beat the boss to go further that direction. Posted: Feb 08, 2014 11:26 am, Return to Rune Factory and Innocent Life, Powered by phpBB Forum Software phpBB Limited. The Fortress Tank is a stationary target and has a total of three attacks. Run east all the way to where the pink pillars are. Press the blue switch and then head back to the area where the red switch was. If you decide to go back to town, you can reach here again by simply using the airship panel in town. Posted: Oct 05, 2013 7:47 pm, Post There is also an Order to unlock the Sharance Maze, but it's not recommended you go there until you have cleared the third story arc. Wind blocks the path north. This can be easily dodged by hiding near the side of the tank. Now return to the entrance of the flying fortress and continue with either the east or west section. So, I'm towards the end of the second plot, and I'm on my way to the final boss. Wind blocks the east path. 7. Do the same thing for the room on the east, and this will unlock a save point. Go north to enter the central part of the Floating Empire. (Only accessible if room is entered from the north.). You will find a yellow switch here; press it and it will remove the yellow pillars. Start the area by heading southeast until you have reached a dead end. There's a yellow pillar in front of a warp pannel which I assume leads to the boss. These functions includes all sorts of things such as displaying the enemy HP gauge, changing the music, your character's appearance, and a bunch of other things besides. Wind blocks the path east. I'm not sure what a good level it is to go into the floating empire, I'm eager to go now but I'm level 74. There is only one way to go here, so head west and take the warp. I had a problem like this too. I found out skippeda room and I needed to kill the mobs to advance because it opened a way to a portal I needed. (It looks like there are walls blocking the north portal, but the path there is actually very narrow and hidden between them.) The boss in the west wing is on the bottom of the map in the middle. http://rhollingsky.tumblr.com/post/6324 -floatingf. So hopefully! If you take the north exit, you will eventually find a chest that contains 18,000 g, but it will also take you back to the beginning. It will charge at you and can fire a laser in one direction. Sorry that I don't have an answer to your question, but was hoping you might have any advice. In here there are two rooms you can warp to. (The top block baracading you from it can be gone around.) You can access the room the path leads to via the warp point in H1. Posted: Oct 06, 2013 6:56 am, Post Go east and head one room south to find a blue switch. Once its HP drop below half the tank will go berserk, making it move much faster and start spraying bullets in all different directions. Press the red switch and return two maps south to where the red pillar was. Wind blocks the path east. Fortoise, Pepper Ghost, Sechs Cat, Thunderbird, A lever in this room will let you control the wind blowing through the eastern path. Place item on switch near bottom right for chest. Posted: Oct 05, 2013 8:30 pm, Post The tank can shoot several bubbles, and then blast a cannon in one direction. You can also get some great weapons and armor if you win festivals, finish quests for people by either talking to them or talking to Eliza, the request box. I was over level 100 when I went to the floating empire, but you have to make sure that you have enough recover potions and such. Clearing the game will add new Extra Orders. Access that path, Post go east and head south to where the red pillar.! This room head west and take the warp point in H1 head one room to. Or allies to help you through it really helps contains pillars blocking your path of this controls... Out skippeda room and I was very under leveled and only beat him by a.! 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